Latest Posts

Making a Discord Bot with Godot (Part Two)

This is a continuation from Part One, which you can find here.

Back for more I see? In the second part of this blog tutorial series we’re going to handle resuming our connection in case of a disconnection, disconnect in purpose if we don’t receive a Heartbeat ACK, and handle Opcode 9 Invalid Session payloads. So, let’s resume the tutorial! (See what I did there? Resume? Anyway, moving on)

Read more

Making a Discord Bot with Godot (Part One)

This tutorial uses Godot Engine 3.1 (but it should be working with newer versions too), as well as its GDScript language. In this part we will cover basic connection with Discord API’s Gateway, identifying our clients and sending and receiving heartbeats! Exciting enough? Let’s start!

Read more