Pixelorama v0.11.3 is out!
Artwork by Uch, one of the artists for v0.11’s splash screen artworks. Version 0.11.3, another small maintenance update, is here!
Read moreI am a co-founder and lead developer of Orama Interactive, an indie game (and software, apparently) development team. I love science and learning, games, art, animals, dreams, chocolate, automation, robots, life, the Universe. I do not love coffee, coffee is overrated. We’re currently just a group of friends who dream of one day making Orama an actual company, and create content for a living.
One of the reasons I co-founded Orama Interactive is because I am a thinker and a dreamer, and I wanted a way to get my thoughts and creativity out to the world, and to make my dreams a reality. I also think that one of the best, if not the best, way to change and improve this world is through art and technology. And, well, games are a combination of both. So another reason I chose this path is to attempt to make this world a better place, from making content that is both fun and educational, to influence people’s ways of thinking and promote open-mindedness. I hope you’ll join me in this journey!
Artwork by Uch, one of the artists for v0.11’s splash screen artworks. Version 0.11.3, another small maintenance update, is here!
Read moreArtwork by Roroto Sic, one of the artists for v0.11’s splash screen artworks. So I know how I mentioned that work is now focused on version 1.
Read moreArtwork by Wishdream, one of the artists for v0.11’s splash screen artworks. The 0.x versions haven’t said their last word yet.
Read moreArtwork by Exuvita, one of the artists for v0.11’s splash screen artworks. After almost nine months, a new version of Pixelorama, version 0.
Read moreArtwork by Kalpar, one of the artists for v0.10’s splash screen artworks. Pixelorama v0.10.3 is out today!
Read moreArtwork by Uch, one of the artists for v0.10’s splash screen artworks. Today is a special day for Pixelorama.
Read moreArt by Erevoid. In our previous blog post about Pixelorama v0.10, we teased about an exciting announcement for our 10 years of Orama Interactive anniversary (17 of April 2012- 17 of April 2022).
Read moreArtwork by Wishdream, one of the artists for v0.10’s splash screen artworks. We have amazing news for you!
Read moreArtwork by Roroto Sic, one of the artists for v0.10’s splash screen artworks. Hello everyone! We hope you all are doing well.
Read moreHello everyone, it’s been a while. Although we have been releasing smaller updates during this time (v0.
Read morePixelorama has been growing more and more. After v0.7 was released, we hit over 20k downloads on itch.
Read moreYour dearly beloved piece of software, Pixelorama, is coming to the Web! …Okay…? What does that mean?
Read moreArt by Wishdream - winner of the first Pixelorama splash screen art contest! This took a while.
Read moreArtwork by Erevos I have no words. The support we received for Pixelorama v0.5 was too much to handle!
Read moreMajor UI overhaul - at last! Artwork by Erevos I have to say, this update was finished earlier than I expected.
Read moreThese last days were surprisingly productive. The update would have rolled out sooner if I didn’t have such a hard time with Undo/Redo.
Read moreI was having some bad days lately, but I managed to work on Pixelorama… when I could.
Read moreI swear I wasn’t procrastinating! I was just busy with studying and working on our game!
Read moreLike I’m not busy enough already… Making a game (more details coming soon!), working hard to open a game development studio, Orama Interactive, and become a full time indie developer, studying for uni… you name it!
Read moreThis is a followup tutorial in the “Making a Discord Bot with Godot series“. Make sure to read Part One and Part Two first!
Read moreThis is a continuation from Part One, which you can find here. Back for more I see?
Read moreThis tutorial uses Godot Engine 3.1 (but it should be working with newer versions too), as well as its GDScript language.
Read more