Welcome to Orama

May your dreams be your guiding force.

Our Projects

About Us

We're Creative

Art for us is a way for us to express our ideas and concerns about this world. Through fiction and stories never been told before, we aim to educate and make a better world for the future generations. We try to make our games meaningful, so that the player finds out truths about our society, or even themselves!

We're Dreamers

We stand for a better world and we dream it every day. We do what we can to make our vision a reality, and we can’t do it without you!

We're Open

We develop free and open-source software such as Pixelorama, so that everyone will be able to use them without economic restrictions, without discrimination, without borders. We also support other free & open source software such as Godot, Blender, GIMP and Krita, so that more of their kind get created in the future and as a means to prove that you can create quality content with free tools!

Support our vision

Right now we still are a team and not a company. But we want to expand our dream and work full time in what we love doing.That’s where you come in! You can help us grow in numerous ways. The obvious ones are to be involved with our work and share it with the rest of your world, join our discord server to be involved with our ever-growing community or just try out our projects for yourself! If you wish to take it to an even higher level, the best you can do is become a Patron. Alternatively, you can donate an amount of money at our itch.io page or even directly donate an amount of money via PayPal. In any case, thank you for being here and reading this text, it means a lot to us!

Become a Patron

Our Projects

Technotribal

Technotribal

Technotribal is a 2D retro puzzle-quiz game. A scientist is training an Artificial Intelligence model, which he achieves by linking it with beings from other universes, the players, whose job is to feed it with knowledge.

Re-Pairing

Re-Pairing

Re-Pairing is a 2D platform game made in 48 hours for Global Game Jam 2020. Set during a post apocalyptic world, the player is a robot that is damaged and finds its parts, therefore “repairing” itself. But the real repair isn’t about the robot, but the actual world.

Where Hope Lies

Where Hope Lies

Where Hope Lies is a short VR game based on a different take of the Ancient Greek legend of Pandora. The game focuses on human curiosity and all the amazing things humans achieved thanks to it. Solve puzzles, and choose humanity’s future based on YOUR actions!

Pixelorama

Pixelorama

Your free & open-source 2D sprite editor, ideal for pixel art.

Keychain

Keychain

Keychain is a plugin for the Godot Engine that aims to give the player full control over the input actions (controls) of the games it is being used.

Our Team

Emmanouil Papadeas (Overloaded)

Emmanouil Papadeas (Overloaded)

Lead Programmer

I am a co-founder and programmer of Orama Interactive. I love science and learning, games, art, animals, dreams, chocolate, automation, robots, life, the Universe. I am a thinker and a dreamer, and Orama is a way to get my thoughts and creativity out to the world, and to make my dreams a reality.

John Nikitakis (Erevoid)

John Nikitakis (Erevoid)

Art Director

I am Erevoid, co-founder of Orama Interactive and I specialise in Art Direction, Game and UI/UX Design. I enjoy art in its many forms and variations and will always try to learn more and more regarding it, even if it’s a stretch of the definition. For art can be found everywhere, you just need to notice it.

Sol Louloudaki (Soliscital)

Sol Louloudaki (Soliscital)

Artist

I am Sol, an artist and developer in Orama Interactive. I mostly do 2D Art and Animation, and you’ll find me creating worlds, characters, stories along with the rest of my team. I enjoy lots of things, games, series, walks, developing, drawing, but only if they’re experiences I can share with my loved ones. I’m extra fun when caffeinated properly.

Orion Bourazanis (Odnyrion)

Orion Bourazanis (Odnyrion)

Artist

I’m Orion, commonly known as Odnyrion and I joined Orama Interactive because I realized that the people there had a lot of dreams and had taken their career as game developers very seriously, which to me is really inspiring and beautiful. My part in Orama is making concept arts since I have no idea how to program.

Latest Posts

Announcing Voxelorama

Art by Erevoid. In our previous blog post about Pixelorama v0.10, we teased about an exciting announcement for our 10 years of Orama Interactive anniversary (17 of April 2012- 17 of April 2022).

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Contact Us

Contact Details

Thank you for your interest in Orama Interactive. For any inquiries, commission requests or any other reason you may find necessary, please contact us today on our email. We’ll be happy to give you the information you need.